Golfsoft.com SAMPLE LEAGUE RULES (This template can be
used to develop golf league rules. It may be more detailed than you need. It attempts to cover all the various rules which some leagues may need to
operate smoothly without creating major disputes. You can make changes, deletions, additions as
desired. This document may be used without permission. This document is provided
as is and its main purpose is to give you ideas about developing golf league
rules.)
1. INTRODUCTION: TGIW, “the league,” a 2-person team men’s golf league,
will BEGIN PLAY on April 30, 2008 and end on September 3, 2008 (19 weeks / 20
Rounds, Week 12 is an 18 hole scramble). TEE TIMES FROM 4:30 PM UNTIL 5:20 PM.
PLEASE BE READY TO GO - EARLY! The league schedule will be divided into 4
segments. The rules for each segment are explained within. The first 4 weeks
will be a Pre-Season Team Net Tournament played to establish handicaps. The
actual league competition will start on week 5 and last for 13 weeks of which 2
weeks are position rounds. The final week will be a Post-Season “Coyote Cup”
Handicap Tournament, shot-gun start, with dinner afterward included. The final
standings and statistical reports, awards, and prize money will be distributed
after golf on this final week.
2. RULES COMMITTEE, SECRETARY, AND TREASURER. The League Coordinator /
Treasurer is Larry Smith. The League Secretary is Bill Harrison. The Rules
Committee members for 2008 are Dave Morgan, Steve Rynerson, and Doc Jersey.
2.1 The league will collect $1.00 per player per week ($20.00 per season) for
league administration fees and expenses.
2.2 The league will cover, for the League Secretary, $280 as consideration for
the time spent working on league matters and expenses incurred, such as office
supplies, copying costs, etc. The League Secretary must pay the balance of any
other costs which are required of league members.
2.3 The league will cover, for the League Coordinator / Treasurer $200 as
consideration for the time spent working on league matters and expenses
incurred, such as office supplies, copying costs, etc. The League Coordinator /
Treasurer must pay the balance of any other costs which are required of league
members.
2.4 The Rules Committee will be made up of a minimum of 3 and a maximum of 5
league members selected by a league vote from interested volunteers. The League
Coordinator / Treasurer and League Secretary are elected at the end of the year
for the following season, and are automatically on the Rules Committee. Other
than league officers, Rules Committee members must come from different teams.
3. MEMBER QUALIFICATIONS. League members must be male, at least 21 years
old and abide by all league rules. Current members must commit to playing in the
league 3 weeks in advance of the first night of golf or risk losing their spot
in the league.
4. LEAGUE FEES
4.1 The 2008 season league fees total $600.00 per person, or $30.00 per round
for 20 rounds. This includes league administration costs, greens fees, shared
riding cart with partner, medium bucket of balls, a dinner on the last night of
golf, and a mandatory weekly prize fund of $5.00 per man, an extra $100.00 per
season, for weekly games.
4.2 Everyone is expected to pay the amounts due by the due dates. If the league
member does not pay the full amount before April 20, 2008, then the fees can be
paid in 2 payments as follows: The first payment of $300.00 is due no later than
April 20, 2008. The second payment or balance of total fees of $300 is due on or
before May 20, 2008. If payments are not made by the aforementioned dates, then
the league member is fined $1.50 per day for each day past due.
4.3 The league treasurer must keep a detailed and accurate accounting of all
revenues and expenditures and provide a pre-season income statement with
projected income and expenses and a final income statement showing actual income
and expenses for the season. Balance deficits or surpluses will be handled by
the rules committee.
|
2008 Projected Financials |
|
|
Total Revenues |
|
|
Leagues Member Dues and Fees |
$14,400 |
|
Sponsors |
250 |
|
Others |
100 |
|
Totals |
$14,750 |
|
Total Expenses |
|
|
League Green Fees |
$11,520 |
|
Weekly Prize Fund ($120/week) |
2,400 |
|
Year End Prize Fund |
--- |
|
League Secretary Fee |
280 |
|
League Treasurer Fee |
200 |
|
Secretary Service/Software |
20 |
|
Miscellaneous / Contingency |
350 |
|
Totals |
$14,750 |
5.
LEAGUE SESSIONS
(League Coordinator to provide all gaming details.) The league will be divided
into 4 segments:
5.1.) Pre-Season Team Net Tournament (4 weeks) The main purpose of this
tournament is to establish handicaps. Low Team Net Tournament (PGA style).
4 – 9 hole rounds. (See section 8 for Handicaps determination). Standings
figured by accumulative low team net strokes.
5.2.) TGIW League Competition (11 weeks plus 2 Position Rounds). Team and
Individual Competition.
LEAGUE POINT SYSTEM (Our traditional 40 Point Scoring Method)
Each round is worth a total of forty (40) points broken down as follows:
Team points - 18 points - Two points per hole
Individual points -18 points - One point per hole per player (9 points per
player)
Match points - 4 points - Lowest Team Net Score
TEAM POINTS are awarded, on each hole, to the team with the lowest combined net
score. There are two points available per hole. If a team won every hole they
would receive 18 points. In case of a tie, the teams' will receive one (1) point
each.
INDIVIDUAL POINTS are awarded, on each hole, to the individual with the lowest
net score. There is one (1) point available for each hole. If a player won every
hole he would receive nine (9) points. In case of a tie each player receives a
half point.
The team with the lowest combined net score will receive four (4) MATCH POINTS
for the match. In case of a tie, each team will receive two (2) points.
All points, Individual, Team, and Match, are added together to determine TOTAL
TEAM POINTS for Team Standings. Only Individual Points are used to determine
Individual Standings. Individual Standings will be divided into 2 groups (A and
B) determined by handicap. Low caps in A flight, higher in B.
5.3.) Mid-Season 18 hole Scramble (1 week). Played after 1st position round or
midway. Starts at normal tee times. Play 18 holes. Rules, teams, matches to be
determined later.
5.4.) Post-Season “Coyote Cup” Tournament (Final Week,, Shot Gun Start, Dinner
and Awards After Golf). Possible Scenario: A “Ryder Cup” type event where half
the league members challenge the other half. League team partners continue to
play together. Teams are determined by final league standings. Teams finishing
1st, 4th, 5th, 8th, 9th, and 12th make up one team. Teams finishing 2nd, 3rd,
6th, 7th, 10th, and 11th make up the other team.
6. LEAGUE PLAY: “The Golf Rules”
6.1 All matches shall be played from the WHITE TEES, also know as the
men’s tees or middle tees. If the white tees are not in the usual location, but
in another location, then play them from where they are.
6.2 All matches will be played under USGA RULES, which means the ball
will be played down and as it lies at all times. You cannot touch the ball
except as explained in local rule 6.3. USGA RULES will govern at all times
except where a local or league rule takes precedence. If the course dictates
“Cart Path Only” rules, then players can LIFT, CLEAN, AND PLACE the ball in your
own fairway only.
6.3 IMPROVE LIE RULE: If your ball is in your own fairway and rests in a
divot or in ground which may be considered under repair, even if it is not
properly marked, or in an “unfair” lie in a bunker, you may take a drop, nearest
point of relief, no closer to hole, without penalty, only after notifying and
receiving permission from your opponent. A bunkered ball must be dropped in the
bunker. If permission is not granted then the ball must be played as it lies.
This is a judgment call by your opponent and cannot be appealed. USGA rules
govern casual water and immovable obstructions.
6.4 You may Tap Down Bad SPIKE MARKS on the green with permission from
your opponent. This is a judgment call by your opponent and cannot be appealed.
6.5 No putts for par or better may be conceded. Only bogie and higher
putts of under 2 feet may be conceded. Please, no exceptions.
6.6 The designated DROP AREAS, if available, WILL be used on the par 3 holes
only. You can PLACE the ball within the Drop Circle.
6.7 The MAXIMUM SCORE on any hole is 4 over par. A player may pick up on
any hole and take a 4 over par score. If two opposing players take the maximum
score on a hole, then the points for that hole are halved regardless if one
opponent is getting or receiving strokes on that hole.
6.8 “The 4 Options Rule”: Lost Ball / Unplayable Lie / Out of
Bounds / Wooded Areas /Any Hazard
PENALTY: ADD 1 STROKE and use one of the following 4 options…
Option 1: Drop and re-hit from the same place as your previous shot.
Option 2: Drop 2 club lengths from the ball or point of entry, no closer to the
hole.
Option 3: Keep the point of entry between yourself and the Flag and drop on this
line, no closer to the hole, back as far as you want.
Option 4: Keep yourself between the point of entry and Your Previous Shot and
drop on this line, no closer to the hole, back as far as you want.
Definitions:
Point of Entry: The last point where the ball crossed playable golf
course – before becoming unplayable, OB, lost, or in a hazard or wooded area. If
the shot never crosses playable golf course then take a 1 stroke penalty and
rehit from the same spot. If the player and the opponents disagree substantially
where to spot the point of entry, it can be a compromised spot agreed to by both
sides. Make a decision and GO!
Unplayable Lie: A player at any time can declare his ball unplayable and
use any of the 4 options.
6.9 If there are any RULES DISPUTES during a match a provisional ball can be
played and the rules committee will make a decision optionally under advisement
from the course head professional. Committee decisions are final.
7. THE MATCH
7.1 Each team must have at least one league member and a sub present to be a
LEGAL TEAM. If only one member is present and unable to secure a substitute, the
match is considered a forfeit and will be scored as described in Rule 9.
7.2 Each TEAM consists of two (2) players, a #1 man, and a #2 man, (team
status), who play against the opposing teams player with the same status. The #1
man is the player with the lowest handicap. If both players from the same team
have the same handicap, the player with the lowest actual stroke average will be
the #1 man. If both averages are the same use adjusted average, and finally use
same status as the week before. Substitutes assume the position of the player
they are replacing.
7.3 If a team member shows up late, and misses more than 2 holes, he will be
allowed to make up those holes for handicap purposes only. If he shows up before
teeing off on the 3rd hole, it is a legal match and he can make up the first 2
holes after the round and those scores will be used. If he shows up after teeing
off on the 3rd hole then the match becomes a forfeit for those holes missed. The
scores for missed holes will be determined using the procedure in Rule 9. The
scoring restrictions described in Rule 9 also apply.
8. HANDICAPS and ADJUSTED SCORE
8.1 The actual scores will be adjusted for handicap purposes as follows:
Nothing higher than double bogie is allowed.
8.2 There is No Maximum Handicap for the league.
8.3 Handicaps are calculated by taking the Average of the Adjusted Scores
Used MINUS Par TIMES 96%.
8. 4 Scores Used for Handicap Purposes:
Week 1 and 2: A league member’s handicap will be the final league
handicap from the previous year. New league members and substitute players use
the 70% RULE: Adjusted Score Minus Par Times 70% for each round played.
(Fractions are rounded up)
Week 3: Use players adjusted scores from the first 2 weeks of play. If a
player has less than two rounds then continue to use last years ending handicap
or the 70% rule as described in 8.3.
Week 4: Use players lowest 2 of 3 adjusted scores from the first 3 weeks
of play. If a player has only two rounds posted then use those two rounds. If a
player has only one round posted then continue to use last years handicap if
available or use the 70% rule as stated in 8.3.
Week 5: Use players lowest 3 of 4 adjusted scores from the first 3 weeks
of play. If a player has only 3 rounds posted use the low 2 of 3. If a player
has only 2 rounds posted use both rounds. Players with less than 2 rounds posted
then continue to use last years handicap if available or use the 70% rule as
stated in 8.3.
Week 6 and Beyond: Use the Lowest 4 Adjusted Scores from the Last 5
Posted. Players with only 4 rounds posted use lowest 3 of 4. If a player has
only 3 rounds posted use the low 2 of 3. If a player has only 2 rounds posted
use both rounds. Players with less than 2 rounds posted then continue to use
last years handicap if available or use the 70% rule as stated in 8.3.
8.8 Plus (+) handicaps are possible.
9. FORFEIT RULE. A forfeit occurs when ONE or BOTH members of a team fail
to appear for their match and fails to secure a substitute player or fails to
make arrangements for a make-up match (rule 10) with their opponents. A legal
team must have at least 1 league member and 1 sub. SCORING PROCEDURE: The absent
player or players scores, for scoring purposes, will be determined by drawing a
random scorecard from all cards which have 4 league members present. Once the
round is complete the league secretary and a member of the rules committee will
shuffle and draw a score card from those matches. The scores used will be those
in the same position on the drawn scorecard as the absent players position on
their scorecard. The points will then be determined using the drawn scores and
handicaps for the absent player or players. The team gaining a forfeit, if it is
a legal team (see rule 7), will receive a maximum not to exceed the most points
earned by any team or individual for that night of golf. The forfeiting team
and/or individual will receive the points earned in the match, not to exceed
half of the available points. An absent player cannot receive more than 4.5
individual points. An absent team cannot receive more than 20 total points.
10. MAKE-UP MATCHES. MAKE UP MATCHES MUST BE PLAYED IN ADVANCE OF THE
SCHEDULED MATCH. There is no penalty for playing a match in advance of the
scheduled date.
11. SUBSTITUTE RULE. A substitute (sub) must be at least 21 years old,
male, and abide by all league rules. Securing a Sub is the responsibility of the
absent league member or his partner. Subs handicaps are calculated using the
same method as regular league members. (See Rule 8)
12. RAINOUTS / LIGHTNING. If lightning is present, you are to immediately
take the standard precautions prescribed for this condition. Rainouts will be
determined by the club pro and/or the rules committee. Take cover if the course
warning horn sounds during a round. You will be notified if the round is being
postponed or canceled.
13. DISPUTES / RULES COMMITTEE DECISIONS. The rules committee can make
league and local rules pertaining to league play at anytime including but not
limited to matters which affect points, standings, rule interpretation, etc. All
league disputes, violations, and penalties, are subject to review by the Rules
Committee. The committee may consult any outside party including but not limited
to the parties involved, any witnesses, and/or the head course golf
professional. Decisions made by the Rules Committee are final. Major changes in
league structure require a vote of the league members.
Contact Information:
Bill Harrison, SECRETARY: 645-8070 / PROSHOP: 626--7011
Plans are now being made for the golf outing. Battle Creek and Mt. Pleasant are
being considered. A limited number of openings will be secured and available.
Your input and early commitment is appreciated. More later...